Abilities
Costs, cooldowns, ranges, and requirements for every ability.
as of Alpha 0.5 · generated July 24, 2026
167 entries
Adrenaline Rush melee Self 60s cd
Surges your stamina regeneration and attack haste for a short time.
- Cast time
- instant
- Cooldown
- 60s
- Mana
- 0
- Stamina
- 10
- Health
- 0
- Range
- 0
Analyze Sample crafting Self 2s cd
Analyze a collected sample to assess the quality of a deposit.
- Cast time
- 3s
- Cooldown
- 2s
- Mana
- 0
- Stamina
- 0
- Health
- 0
- Range
- 0
Arcane Barrage magic Enemy 8s cd
A wand-cast arcane bolt that strikes a foe at range with spell power.
- Cast time
- instant
- Cooldown
- 8s
- Mana
- 30
- Stamina
- 0
- Health
- 0
- Range
- 0–25
Main hand: Wand
Arrow Storm ranged Ground 20s cd
Rains piercing arrows over a target area, striking all enemies within.
- Cast time
- instant
- Cooldown
- 20s
- Mana
- 0
- Stamina
- 35
- Health
- 0
- Range
- 5–25
- AoE radius
- 7
Main hand: Shortbow
Backstab melee Enemy 10s cd
A vicious dagger strike that pierces one enemy for heavy damage.
- Cast time
- instant
- Cooldown
- 10s
- Mana
- 0
- Stamina
- 20
- Health
- 0
- Range
- 0–5
Main hand: Dagger
Barkskin magic Self Or Friend 45s cd
Toughens the skin of yourself or an ally with living bark, raising armor and dodge.
- Cast time
- 1.5s
- Cooldown
- 45s
- Mana
- 0
- Stamina
- 0
- Health
- 0
- Range
- 0–30
Barrage ranged Ground 18s cd
Saturates a target area with bolts, hitting all enemies caught within.
- Cast time
- instant
- Cooldown
- 18s
- Mana
- 0
- Stamina
- 35
- Health
- 0
- Range
- 8–30
- AoE radius
- 7
Main hand: Crossbow
Battle Cry melee Self 45s cd
Rallies yourself, raising your physical power and hit chance for a while.
- Cast time
- instant
- Cooldown
- 45s
- Mana
- 0
- Stamina
- 30
- Health
- 0
- Range
- 0
Blade Flurry melee Enemy 12s cd
A rapid sword slash that strikes a single enemy for steady damage.
- Cast time
- instant
- Cooldown
- 12s
- Mana
- 0
- Stamina
- 25
- Health
- 0
- Range
- 0–5
Main hand: Sword
Blinding Glare magic Enemy 20s cd
Sears an enemy's vision with arcane light, making most of its attacks miss for a few seconds.
- Cast time
- 1.5s
- Cooldown
- 20s
- Mana
- 0
- Stamina
- 0
- Health
- 0
- Range
- 0–25
Bombardment ranged Ground 25s cd
Bombards a wide area with explosive bolts, burning all enemies within.
- Cast time
- instant
- Cooldown
- 25s
- Mana
- 0
- Stamina
- 45
- Health
- 0
- Range
- 10–35
- AoE radius
- 9
Main hand: Crossbow
Bow Self 1s cd
Bow respectfully before those around you.
- Cast time
- instant
- Cooldown
- 1s
- Mana
- 0
- Stamina
- 0
- Health
- 0
- Range
- 0
Brutal Cleave melee Enemy 12s cd
A vicious two-handed axe cleave that opens a deep, bleeding wound.
- Cast time
- instant
- Cooldown
- 12s
- Mana
- 0
- Stamina
- 35
- Health
- 0
- Range
- 0–5
Main hand: 2h Axe
Called Shot ranged Enemy 12s cd
Fire a carefully aimed arrow at a distant enemy for piercing damage.
- Cast time
- instant
- Cooldown
- 12s
- Mana
- 0
- Stamina
- 25
- Health
- 0
- Range
- 5–35
Cast Line gathering Ground 1s cd
Cast a fishing line into the water to catch fish.
- Cast time
- 5s
- Cooldown
- 1s
- Mana
- 0
- Stamina
- 0
- Health
- 0
- Range
- 0–15
Gathering tool: Fishing Pole
Cataclysm melee Self 30s cd
A massive greatsword sweep that slashes all enemies in a wide area for heavy damage.
- Cast time
- instant
- Cooldown
- 30s
- Mana
- 0
- Stamina
- 50
- Health
- 0
- Range
- 0
- AoE radius
- 8
Main hand: 2h Sword
Challenging Shout defense Self 30s cd
A thunderous challenge that forces all nearby enemies to attack you for a few seconds.
- Cast time
- instant
- Cooldown
- 30s
- Mana
- 0
- Stamina
- 25
- Health
- 0
- Range
- 0
Off hand: Shield
Cheap Shot melee Enemy 18s cd
A dirty dagger blow that stuns one enemy for 3 seconds and deals light damage.
- Cast time
- instant
- Cooldown
- 18s
- Mana
- 0
- Stamina
- 20
- Health
- 0
- Range
- 0–5
Main hand: Dagger
Cheer Self 1s cd
Cheer enthusiastically to celebrate the moment.
- Cast time
- instant
- Cooldown
- 1s
- Mana
- 0
- Stamina
- 0
- Health
- 0
- Range
- 0
Circle Of Mending magic Self 20s cd
A ring of holy light mends you and all allies around you.
- Cast time
- 2.5s
- Cooldown
- 20s
- Mana
- 0
- Stamina
- 0
- Health
- 0
- Range
- 0
- AoE radius
- 10
Clap Self 1s cd
Applaud with an approving clap.
- Cast time
- instant
- Cooldown
- 1s
- Mana
- 0
- Stamina
- 0
- Health
- 0
- Range
- 0
Cleave melee Self 10s cd
Swing your weapon in a wide arc, slashing all enemies in front of you.
- Cast time
- instant
- Cooldown
- 10s
- Mana
- 0
- Stamina
- 25
- Health
- 0
- Range
- 0
- AoE radius
- 6
Clumsy Kick melee Enemy 10s cd
A clumsy, untrained kick. It costs a lot of breath and barely hurts, but anyone can throw one when cornered.
- Cast time
- instant
- Cooldown
- 10s
- Mana
- 0
- Stamina
- 35
- Health
- 0
- Range
- 0–5
Concussion magic Enemy 20s cd
Stuns a single enemy, leaving it unable to act for a short time.
- Cast time
- 1s
- Cooldown
- 20s
- Mana
- 0
- Stamina
- 0
- Health
- 0
- Range
- 0–8
Concussive Blow melee Enemy 15s cd
A heavy mace strike that stuns the target and deals blunt damage.
- Cast time
- instant
- Cooldown
- 15s
- Mana
- 0
- Stamina
- 25
- Health
- 0
- Range
- 0–5
Main hand: Mace
Counter Flow melee Enemy 10s cd
A staff strike that stuns one enemy briefly and deals blunt damage.
- Cast time
- instant
- Cooldown
- 10s
- Mana
- 0
- Stamina
- 20
- Health
- 0
- Range
- 0–5
Main hand: Staff
Creature Attack 1 Enemy
- Cast time
- instant
- Cooldown
- none
- Mana
- 0
- Stamina
- 0
- Health
- 0
- Range
- 0
Creature Attack 2 Enemy
- Cast time
- instant
- Cooldown
- none
- Mana
- 0
- Stamina
- 0
- Health
- 0
- Range
- 0
Creature Attack 3 Enemy
- Cast time
- instant
- Cooldown
- none
- Mana
- 0
- Stamina
- 0
- Health
- 0
- Range
- 0
Crushing Blow melee Enemy 15s cd
A two-handed mace smash that shatters the target's armor for a time.
- Cast time
- instant
- Cooldown
- 15s
- Mana
- 0
- Stamina
- 30
- Health
- 0
- Range
- 0–5
Main hand: 2h Mace
Cry Self 1s cd
Weep openly in sorrow.
- Cast time
- instant
- Cooldown
- 1s
- Mana
- 0
- Stamina
- 0
- Health
- 0
- Range
- 0
Dance Self 1s cd
Break into a lively dance.
- Cast time
- instant
- Cooldown
- 1s
- Mana
- 0
- Stamina
- 0
- Health
- 0
- Range
- 0
Daze melee Enemy 15s cd
A mace strike that slows one enemy and lowers its accuracy for 6 seconds.
- Cast time
- instant
- Cooldown
- 15s
- Mana
- 0
- Stamina
- 25
- Health
- 0
- Range
- 0–5
Main hand: 2h Mace
Death Head magic Enemy 3s cd
Sends a dark skull hurtling at an enemy for heavy dark damage.
- Cast time
- 5s
- Cooldown
- 3s
- Mana
- 0
- Stamina
- 0
- Health
- 0
- Range
- 0–30
Death Mark melee Enemy 45s cd
Marks one enemy, reducing its armor and inflicting poison damage over 10 seconds.
- Cast time
- instant
- Cooldown
- 45s
- Mana
- 0
- Stamina
- 35
- Health
- 0
- Range
- 0–5
Main hand: Dagger
Decapitate melee Enemy 12s cd
A powerful two-handed sword swing that slashes one enemy for heavy damage.
- Cast time
- instant
- Cooldown
- 12s
- Mana
- 0
- Stamina
- 30
- Health
- 0
- Range
- 0–5
Main hand: 2h Sword
Deep Wound melee Enemy 10s cd
An axe strike that slashes one enemy and leaves a bleed over 12 seconds.
- Cast time
- instant
- Cooldown
- 10s
- Mana
- 0
- Stamina
- 20
- Health
- 0
- Range
- 0–5
Main hand: Axe
Defensive Stance melee Self 30s cd
Take a defensive stance, raising your block and parry chance for a short time.
- Cast time
- instant
- Cooldown
- 30s
- Mana
- 0
- Stamina
- 20
- Health
- 0
- Range
- 0
Demolish melee Enemy 15s cd
A heavy two-handed axe strike that slashes one enemy and reduces its armor for 12 seconds.
- Cast time
- instant
- Cooldown
- 15s
- Mana
- 0
- Stamina
- 35
- Health
- 0
- Range
- 0–5
Main hand: 2h Axe
Detect Fish gathering Self 5s cd
Scan the surroundings to reveal the nearest fishing spot and its distance.
- Cast time
- 0.5s
- Cooldown
- 5s
- Mana
- 0
- Stamina
- 0
- Health
- 0
- Range
- 0
Detect Herbs gathering Self 5s cd
Scan the surroundings to reveal the nearest harvestable herbs and their distance.
- Cast time
- 0.5s
- Cooldown
- 5s
- Mana
- 0
- Stamina
- 0
- Health
- 0
- Range
- 0
Detect Ore gathering Self 5s cd
Scan the surroundings to reveal the nearest ore deposit and its distance.
- Cast time
- 0.5s
- Cooldown
- 5s
- Mana
- 0
- Stamina
- 0
- Health
- 0
- Range
- 0
Detect Timber gathering Self 5s cd
Scan the surroundings to reveal the nearest timber tree and its distance.
- Cast time
- 0.5s
- Cooldown
- 5s
- Mana
- 0
- Stamina
- 0
- Health
- 0
- Range
- 0
Devastation melee Self 25s cd
A sweeping two-handed axe attack that slashes nearby enemies and reduces their armor.
- Cast time
- instant
- Cooldown
- 25s
- Mana
- 0
- Stamina
- 50
- Health
- 0
- Range
- 0
- AoE radius
- 7
Main hand: 2h Axe
Disarming Strike melee Enemy 12s cd
A sword strike that lowers the target's chance to land hits for a time.
- Cast time
- instant
- Cooldown
- 12s
- Mana
- 0
- Stamina
- 20
- Health
- 0
- Range
- 0–5
Main hand: Sword
Disengage melee Self 25s cd
Briefly increases your movement speed to break away from combat.
- Cast time
- instant
- Cooldown
- 25s
- Mana
- 0
- Stamina
- 25
- Health
- 0
- Range
- 0
Disengage Shot ranged Enemy 18s cd
Fire a shot that snares your foe while you surge away with bonus movement speed.
- Cast time
- instant
- Cooldown
- 18s
- Mana
- 0
- Stamina
- 25
- Health
- 0
- Range
- 0–15
Dodge Roll melee Self 15s cd
Sharply boosts your dodge chance for a few seconds.
- Cast time
- instant
- Cooldown
- 15s
- Mana
- 0
- Stamina
- 20
- Health
- 0
- Range
- 0
Eagle Eye ranged Self 60s cd
Sharpens your aim, boosting longbow critical chance and damage for a time.
- Cast time
- instant
- Cooldown
- 60s
- Mana
- 0
- Stamina
- 20
- Health
- 0
- Range
- 0
Main hand: Longbow
Earthquake melee Self 30s cd
A ground-shaking mace slam that damages and stuns all nearby enemies.
- Cast time
- instant
- Cooldown
- 30s
- Mana
- 0
- Stamina
- 45
- Health
- 0
- Range
- 0
- AoE radius
- 8
Main hand: 2h Mace
Elemental Channeling melee Self 25s cd
Channels anima through your staff to blast all nearby enemies with elemental damage.
- Cast time
- instant
- Cooldown
- 25s
- Mana
- 40
- Stamina
- 20
- Health
- 0
- Range
- 0
- AoE radius
- 6
Main hand: Staff
Evade Self
- Cast time
- instant
- Cooldown
- none
- Mana
- 0
- Stamina
- 0
- Health
- 0
- Range
- 0
Execute melee Enemy 15s cd
A finishing dagger thrust that pierces one enemy for massive damage.
- Cast time
- instant
- Cooldown
- 15s
- Mana
- 0
- Stamina
- 30
- Health
- 0
- Range
- 0–5
Main hand: Dagger
Explosive Bolt ranged Enemy 12s cd
Fires a fiery bolt that detonates on impact for fire damage.
- Cast time
- instant
- Cooldown
- 12s
- Mana
- 0
- Stamina
- 25
- Health
- 0
- Range
- 5–30
- AoE radius
- 5
Main hand: Crossbow
Fan Of Knives ranged Self 12s cd
A spray of thrown blades that pierces all enemies around you.
- Cast time
- instant
- Cooldown
- 12s
- Mana
- 0
- Stamina
- 30
- Health
- 0
- Range
- 0
- AoE radius
- 8
Main hand: Thrown
Feint melee Enemy 15s cd
A deceptive slash that lowers one enemy's dodge chance and deals light damage.
- Cast time
- instant
- Cooldown
- 15s
- Mana
- 0
- Stamina
- 20
- Health
- 0
- Range
- 0–5
Main hand: Sword
Fire Dart magic Enemy 5s cd
Launches a dart of fire at a single enemy.
- Cast time
- 2s
- Cooldown
- 5s
- Mana
- 0
- Stamina
- 0
- Health
- 0
- Range
- 0–30
Fishing Lens gathering Self 1s cd
Toggle a lens that highlights nearby fishing spots.
- Cast time
- instant
- Cooldown
- 1s
- Mana
- 0
- Stamina
- 0
- Health
- 0
- Range
- 0
Flame Rupture ranged Ground 12s cd
- Cast time
- 2.5s
- Cooldown
- 12s
- Mana
- 0
- Stamina
- 0
- Health
- 0
- Range
- 0–20
- AoE radius
- 4
Focus melee Self 60s cd
Sharpens your aim, boosting your critical and hit chance briefly.
- Cast time
- instant
- Cooldown
- 60s
- Mana
- 0
- Stamina
- 20
- Health
- 0
- Range
- 0
Formation Thrust melee Enemy 10s cd
A long spear thrust that pierces one enemy and snares it for 4 seconds.
- Cast time
- instant
- Cooldown
- 10s
- Mana
- 0
- Stamina
- 20
- Health
- 0
- Range
- 0–8
Main hand: Spear
Frenzy melee Self 30s cd
A self buff that boosts your axe damage and attack speed for 10 seconds.
- Cast time
- instant
- Cooldown
- 30s
- Mana
- 0
- Stamina
- 30
- Health
- 0
- Range
- 0
Main hand: Axe
Frost Bind magic Enemy 15s cd
Snares a single enemy in frost, slowing its movement for several seconds.
- Cast time
- 1.5s
- Cooldown
- 15s
- Mana
- 0
- Stamina
- 0
- Health
- 0
- Range
- 0–25
Gather Plant gathering Ground 0.5s cd
Pick herbs and plants from a harvestable growth.
- Cast time
- 2s
- Cooldown
- 0.5s
- Mana
- 0
- Stamina
- 0
- Health
- 0
- Range
- 0–5
Gm Tag Not Self 1s cd
- Cast time
- instant
- Cooldown
- 1s
- Mana
- 0
- Stamina
- 0
- Health
- 0
- Range
- 0–100000
Ground Slam melee Self 20s cd
Slam the ground, dealing blunt damage to all nearby enemies and briefly stunning them.
- Cast time
- instant
- Cooldown
- 20s
- Mana
- 0
- Stamina
- 40
- Health
- 0
- Range
- 0
- AoE radius
- 6
Hand Dig gathering Ground 1s cd
Dig minerals from a shallow deposit by hand, no pickaxe required.
- Cast time
- 5s
- Cooldown
- 1s
- Mana
- 0
- Stamina
- 0
- Health
- 0
- Range
- 0–3
Harvest Tree gathering Ground 1s cd
Chop timber from a tree with a woodcutting axe.
- Cast time
- 5s
- Cooldown
- 1s
- Mana
- 0
- Stamina
- 0
- Health
- 0
- Range
- 0–5
Gathering tool: Woodcutting Axe
Healing magic Self Or Friend 4s cd
Restores a large amount of health to yourself or an ally.
- Cast time
- 2s
- Cooldown
- 4s
- Mana
- 0
- Stamina
- 0
- Health
- 0
- Range
- 0–30
Heavy Bolt ranged Enemy 12s cd
A heavy crossbow bolt that punches through a target for high damage.
- Cast time
- instant
- Cooldown
- 12s
- Mana
- 0
- Stamina
- 30
- Health
- 0
- Range
- 5–35
Main hand: Crossbow
Herbalism Lens gathering Self 1s cd
Toggle a lens that highlights nearby harvestable herbs and plants.
- Cast time
- instant
- Cooldown
- 1s
- Mana
- 0
- Stamina
- 0
- Health
- 0
- Range
- 0
Hit And Run ranged Enemy 12s cd
Looses a piercing arrow and briefly boosts your movement speed to reposition.
- Cast time
- instant
- Cooldown
- 12s
- Mana
- 0
- Stamina
- 20
- Health
- 0
- Range
- 3–20
Main hand: Shortbow
Ice Flakes magic Enemy 5s cd
Flings a shard of ice that deals cold damage to a single enemy.
- Cast time
- 1.5s
- Cooldown
- 5s
- Mana
- 0
- Stamina
- 0
- Health
- 0
- Range
- 0–30
Impale melee Enemy 15s cd
An unparryable spear thrust that pierces one enemy and causes bleeding over 8 seconds.
- Cast time
- instant
- Cooldown
- 15s
- Mana
- 0
- Stamina
- 30
- Health
- 0
- Range
- 0–8
Main hand: Spear
Impaling Thrust melee Enemy 10s cd
A driving spear stab that pierces the target and slows it for several seconds.
- Cast time
- instant
- Cooldown
- 10s
- Mana
- 0
- Stamina
- 25
- Health
- 0
- Range
- 0–5
Main hand: Spear
Impossible Shot ranged Enemy 30s cd
A heavy unerring arrow that cannot be blocked, dodged, or parried.
- Cast time
- instant
- Cooldown
- 30s
- Mana
- 0
- Stamina
- 30
- Health
- 0
- Range
- 3–25
Main hand: Shortbow
Inferno magic Ground 12s cd
Engulfs a target area in flame, dealing fire damage to all enemies within.
- Cast time
- 2.5s
- Cooldown
- 12s
- Mana
- 0
- Stamina
- 0
- Health
- 0
- Range
- 0–30
- AoE radius
- 8
Interrupt melee Enemy 12s cd
Strikes a nearby enemy, silencing it for a couple of seconds.
- Cast time
- instant
- Cooldown
- 12s
- Mana
- 0
- Stamina
- 15
- Health
- 0
- Range
- 0–5
Iron Will melee Self 90s cd
Hardens your defenses, raising armor and dodge chance for a time.
- Cast time
- instant
- Cooldown
- 90s
- Mana
- 0
- Stamina
- 25
- Health
- 0
- Range
- 0
Judgment melee Self 18s cd
A sweeping greatsword strike that slashes nearby enemies and reduces their armor.
- Cast time
- instant
- Cooldown
- 18s
- Mana
- 0
- Stamina
- 35
- Health
- 0
- Range
- 0
- AoE radius
- 5
Main hand: 2h Sword
Jump Self 1s cd
Hop into the air with a spirited jump.
- Cast time
- instant
- Cooldown
- 1s
- Mana
- 0
- Stamina
- 0
- Health
- 0
- Range
- 0
Keep At Bay melee Enemy 15s cd
Jab an enemy to slow it for several seconds while dealing piercing damage.
- Cast time
- instant
- Cooldown
- 15s
- Mana
- 0
- Stamina
- 20
- Health
- 0
- Range
- 0–5
Kick Enemy
- Cast time
- instant
- Cooldown
- none
- Mana
- 0
- Stamina
- 0
- Health
- 0
- Range
- 0
Kill Shot ranged Enemy 20s cd
A devastating long-range arrow that cannot be blocked, dodged, or parried.
- Cast time
- instant
- Cooldown
- 20s
- Mana
- 0
- Stamina
- 35
- Health
- 0
- Range
- 10–45
Main hand: Longbow
Laugh Self 1s cd
Burst into hearty laughter.
- Cast time
- instant
- Cooldown
- 1s
- Mana
- 0
- Stamina
- 0
- Health
- 0
- Range
- 0
Left Punch Enemy
- Cast time
- instant
- Cooldown
- none
- Mana
- 0
- Stamina
- 0
- Health
- 0
- Range
- 0
Logging Lens gathering Self 1s cd
Toggle a lens that highlights nearby harvestable timber trees.
- Cast time
- instant
- Cooldown
- 1s
- Mana
- 0
- Stamina
- 0
- Health
- 0
- Range
- 0
Lunge melee Enemy 10s cd
Thrust forward at a distant enemy, dealing piercing damage at extended reach.
- Cast time
- instant
- Cooldown
- 10s
- Mana
- 0
- Stamina
- 20
- Health
- 0
- Range
- 0–8
Marked Target ranged Enemy 20s cd
Marks an enemy with an arrow, reducing its armor for several seconds.
- Cast time
- instant
- Cooldown
- 20s
- Mana
- 0
- Stamina
- 20
- Health
- 0
- Range
- 5–40
Main hand: Longbow
Mend Bones magic Self Or Friend 10s cd
Mends an ally's wounds, healing health over several ticks.
- Cast time
- 3s
- Cooldown
- 10s
- Mana
- 0
- Stamina
- 0
- Health
- 0
- Range
- 0–30
Mesmerize magic Enemy 30s cd
Entrances a single enemy, freezing it in place. Any damage breaks the trance.
- Cast time
- 1.5s
- Cooldown
- 30s
- Mana
- 0
- Stamina
- 0
- Health
- 0
- Range
- 0–25
Mh Attack Enemy
- Cast time
- instant
- Cooldown
- none
- Mana
- 0
- Stamina
- 0
- Health
- 0
- Range
- 0
Mine Ore gathering Ground 0.5s cd
Mine ore from a mineral deposit with a pickaxe.
- Cast time
- 3s
- Cooldown
- 0.5s
- Mana
- 0
- Stamina
- 0
- Health
- 0
- Range
- 0–5
Gathering tool: Pickaxe
Mining Lens gathering Self 1s cd
Toggle a lens that highlights nearby mineable ore deposits.
- Cast time
- instant
- Cooldown
- 1s
- Mana
- 0
- Stamina
- 0
- Health
- 0
- Range
- 0
Minor Healing magic Self Or Friend 2s cd
Heals a small amount of health to yourself or an ally.
- Cast time
- 1.5s
- Cooldown
- 2s
- Mana
- 0
- Stamina
- 0
- Health
- 0
- Range
- 0–30
Natures Swiftness magic Self 45s cd
A surge of wild energy quickens you and nearby allies for a short time.
- Cast time
- 1s
- Cooldown
- 45s
- Mana
- 0
- Stamina
- 0
- Health
- 0
- Range
- 0
- AoE radius
- 10
Novice Arcane Missile magic Enemy 6s cd
Fires a weak bolt of raw arcane force at a single enemy.
- Cast time
- 2.5s
- Cooldown
- 6s
- Mana
- 0
- Stamina
- 0
- Health
- 0
- Range
- 0–30
Novice Ember magic Enemy 6s cd
Hurls a feeble ember of fire at a single enemy.
- Cast time
- 2.5s
- Cooldown
- 6s
- Mana
- 0
- Stamina
- 0
- Health
- 0
- Range
- 0–30
Novice Mend magic Self Or Friend 6s cd
Restores a trickle of health to yourself or an ally.
- Cast time
- 2.5s
- Cooldown
- 6s
- Mana
- 0
- Stamina
- 0
- Health
- 0
- Range
- 0–30
Novice Swarm magic Enemy 6s cd
Conjures a weak stinging swarm that deals nature damage over time to an enemy.
- Cast time
- 2.5s
- Cooldown
- 6s
- Mana
- 0
- Stamina
- 0
- Health
- 0
- Range
- 0–25
Oh Attack Enemy
- Cast time
- instant
- Cooldown
- none
- Mana
- 0
- Stamina
- 0
- Health
- 0
- Range
- 0
Overhead Smash melee Enemy 12s cd
Bring your weapon crashing down on one enemy for heavy blunt damage.
- Cast time
- instant
- Cooldown
- 12s
- Mana
- 0
- Stamina
- 30
- Health
- 0
- Range
- 0–5
Perfect Form melee Self 45s cd
A self buff that raises your dodge, accuracy, and staff attack speed for 12 seconds.
- Cast time
- instant
- Cooldown
- 45s
- Mana
- 0
- Stamina
- 30
- Health
- 0
- Range
- 0
Main hand: Staff
Piercing Arrow ranged Enemy 10s cd
A powerful longbow arrow that cannot be blocked, dodged, or parried.
- Cast time
- instant
- Cooldown
- 10s
- Mana
- 0
- Stamina
- 25
- Health
- 0
- Range
- 5–40
Main hand: Longbow
Piercing Volley ranged Enemy 10s cd
A long-range arrow that punches through and cannot be blocked.
- Cast time
- instant
- Cooldown
- 10s
- Mana
- 0
- Stamina
- 25
- Health
- 0
- Range
- 8–40
Main hand: Longbow
Pinning Barrage ranged Ground 25s cd
Pepper a target area with arrows, dealing piercing damage to enemies within it.
- Cast time
- instant
- Cooldown
- 25s
- Mana
- 0
- Stamina
- 35
- Health
- 0
- Range
- 8–30
- AoE radius
- 6
Pinning Shot ranged Enemy 15s cd
A long-range greatbow arrow that roots the target in place for a few seconds.
- Cast time
- instant
- Cooldown
- 15s
- Mana
- 0
- Stamina
- 35
- Health
- 0
- Range
- 8–50
Main hand: Greatbow
Point Self 1s cd
Point toward something to draw attention.
- Cast time
- instant
- Cooldown
- 1s
- Mana
- 0
- Stamina
- 0
- Health
- 0
- Range
- 0
Point Blank Shot ranged Enemy 8s cd
A close-range hand crossbow bolt fired at a nearby enemy.
- Cast time
- instant
- Cooldown
- 8s
- Mana
- 0
- Stamina
- 20
- Health
- 0
- Range
- 0–12
Main hand: Hand Crossbow
Poison Bite melee Enemy 10s cd
- Cast time
- instant
- Cooldown
- 10s
- Mana
- 0
- Stamina
- 0
- Health
- 0
- Range
- 0–5
Precise Thrust melee Enemy 8s cd
A focused sword thrust that pierces a single enemy for moderate damage.
- Cast time
- instant
- Cooldown
- 8s
- Mana
- 0
- Stamina
- 15
- Health
- 0
- Range
- 0–5
Main hand: Sword
Prospect gathering Self 10s cd
Survey the surrounding ground with a pickaxe to reveal hidden mineral deposits.
- Cast time
- 4s
- Cooldown
- 10s
- Mana
- 0
- Stamina
- 0
- Health
- 0
- Range
- 0
Gathering tool: Pickaxe
Pulverize melee Enemy 18s cd
An unblockable mace blow that crushes one enemy's armor and deals massive blunt damage.
- Cast time
- instant
- Cooldown
- 18s
- Mana
- 0
- Stamina
- 40
- Health
- 0
- Range
- 0–5
Main hand: 2h Mace
Quick Shot ranged Enemy 4s cd
Fires a fast piercing arrow at a single enemy on a short cooldown.
- Cast time
- instant
- Cooldown
- 4s
- Mana
- 0
- Stamina
- 10
- Health
- 0
- Range
- 3–20
Main hand: Shortbow
Rampage melee Self 20s cd
A sweeping axe attack that slashes all nearby enemies and grants you attack haste.
- Cast time
- instant
- Cooldown
- 20s
- Mana
- 0
- Stamina
- 40
- Health
- 0
- Range
- 0
- AoE radius
- 6
Main hand: Axe
Rapid Shot ranged Enemy 6s cd
A quick shortbow arrow loosed at a distant foe.
- Cast time
- instant
- Cooldown
- 6s
- Mana
- 0
- Stamina
- 20
- Health
- 0
- Range
- 3–25
Main hand: Shortbow
Read Water gathering Self 10s cd
Read the water to locate a productive fishing spot.
- Cast time
- 3s
- Cooldown
- 10s
- Mana
- 0
- Stamina
- 0
- Health
- 0
- Range
- 0
Recharge Wand magic Self 2s cd
Channels mana over time to refill your equipped wand's charge pool.
- Cast time
- 5s
- Cooldown
- 2s
- Mana
- 0
- Stamina
- 0
- Health
- 0
- Range
- 0–30
Main hand: Wand
Regeneration magic Self Or Friend 30s cd
Grants yourself or an ally a regeneration effect that heals health over time.
- Cast time
- 1.5s
- Cooldown
- 30s
- Mana
- 0
- Stamina
- 0
- Health
- 0
- Range
- 0–25
Rend Armor melee Enemy 15s cd
An axe slash that shreds one enemy's armor for 10 seconds and deals light damage.
- Cast time
- instant
- Cooldown
- 15s
- Mana
- 0
- Stamina
- 25
- Health
- 0
- Range
- 0–5
Main hand: Axe
Rending Chop melee Enemy 10s cd
An axe blow that wounds the target and leaves it bleeding over time.
- Cast time
- instant
- Cooldown
- 10s
- Mana
- 0
- Stamina
- 20
- Health
- 0
- Range
- 0–5
Main hand: Axe
Renewal magic Self Or Friend 12s cd
Blesses yourself or an ally with sustained healing over time.
- Cast time
- 1.5s
- Cooldown
- 12s
- Mana
- 0
- Stamina
- 0
- Health
- 0
- Range
- 0–30
Return To Bind Self 5s cd
Channel for a time to teleport back to your bind point.
- Cast time
- 10s
- Cooldown
- 5s
- Mana
- 0
- Stamina
- 0
- Health
- 0
- Range
- 0
Right Punch Enemy
- Cast time
- instant
- Cooldown
- none
- Mana
- 0
- Stamina
- 0
- Health
- 0
- Range
- 0
Riposte Strike melee Enemy 10s cd
A quick counter-slash that deals slashing damage to a single enemy in melee range.
- Cast time
- instant
- Cooldown
- 10s
- Mana
- 0
- Stamina
- 20
- Health
- 0
- Range
- 0–5
Salute Self 1s cd
Snap to a crisp, formal salute.
- Cast time
- instant
- Cooldown
- 1s
- Mana
- 0
- Stamina
- 0
- Health
- 0
- Range
- 0
Second Wind melee Self 45s cd
Increases your stamina regeneration for several seconds.
- Cast time
- instant
- Cooldown
- 45s
- Mana
- 0
- Stamina
- 0
- Health
- 0
- Range
- 0
Shadowstab melee Enemy 8s cd
A swift dagger thrust that pierces a single foe for heavy damage.
- Cast time
- instant
- Cooldown
- 8s
- Mana
- 0
- Stamina
- 15
- Health
- 0
- Range
- 0–5
Main hand: Dagger
Shake Hands Self 1s cd
Offer a handshake to greet another in good faith.
- Cast time
- instant
- Cooldown
- 1s
- Mana
- 0
- Stamina
- 0
- Health
- 0
- Range
- 0
Shatter melee Enemy 12s cd
A two-handed axe blow that heavily shreds one enemy's armor for 10 seconds.
- Cast time
- instant
- Cooldown
- 12s
- Mana
- 0
- Stamina
- 30
- Health
- 0
- Range
- 0–5
Main hand: 2h Axe
Shatter Armor magic Enemy 20s cd
Shatters an enemy's defenses, reducing its armor for several seconds.
- Cast time
- 1.5s
- Cooldown
- 20s
- Mana
- 0
- Stamina
- 0
- Health
- 0
- Range
- 0–30
Shield Bash melee Enemy 12s cd
Bash an enemy with your shield, stunning it briefly and dealing blunt damage.
- Cast time
- instant
- Cooldown
- 12s
- Mana
- 0
- Stamina
- 20
- Health
- 0
- Range
- 0–5
Off hand: Shield
Shield Wall melee Self 45s cd
Brace behind your shield, sharply raising your block chance and armor for a short time.
- Cast time
- instant
- Cooldown
- 45s
- Mana
- 0
- Stamina
- 30
- Health
- 0
- Range
- 0
Off hand: Shield
Shoot And Move ranged Enemy 8s cd
Fire a quick shot while gaining a brief burst of movement speed to keep kiting.
- Cast time
- instant
- Cooldown
- 8s
- Mana
- 0
- Stamina
- 15
- Health
- 0
- Range
- 3–25
Siege Mode ranged Self 60s cd
Braces for sustained fire, boosting crossbow damage and crit damage for a time.
- Cast time
- instant
- Cooldown
- 60s
- Mana
- 0
- Stamina
- 30
- Health
- 0
- Range
- 0
Main hand: Crossbow
Skewer melee Enemy 20s cd
An undodgeable spear thrust that pierces one enemy and roots it for 3 seconds.
- Cast time
- instant
- Cooldown
- 20s
- Mana
- 0
- Stamina
- 40
- Health
- 0
- Range
- 0–8
Main hand: Spear
Skull Crack melee Enemy 12s cd
A two-handed mace blow that stuns one enemy for 2 seconds and deals blunt damage.
- Cast time
- instant
- Cooldown
- 12s
- Mana
- 0
- Stamina
- 25
- Health
- 0
- Range
- 0–5
Main hand: 2h Mace
Snipe ranged Enemy 20s cd
Take a long-range shot at a faraway enemy that cannot be dodged or parried.
- Cast time
- instant
- Cooldown
- 20s
- Mana
- 0
- Stamina
- 35
- Health
- 0
- Range
- 10–45
Spear Wall melee Self 20s cd
A defensive stance that raises your block and parry chance for 8 seconds.
- Cast time
- instant
- Cooldown
- 20s
- Mana
- 0
- Stamina
- 25
- Health
- 0
- Range
- 0
Main hand: Spear
Staff Sweep melee Self 12s cd
A sweeping staff strike that batters all nearby enemies with blunt force.
- Cast time
- instant
- Cooldown
- 12s
- Mana
- 0
- Stamina
- 25
- Health
- 0
- Range
- 0
- AoE radius
- 5
Main hand: Staff
Stake Claim gathering Ground 10s cd
Stake a mining claim on a discovered deposit, exposing ore nodes only you can work.
- Cast time
- 6s
- Cooldown
- 10s
- Mana
- 0
- Stamina
- 0
- Health
- 0
- Range
- 0–5
Gathering tool: Pickaxe
Stone Skin magic Self Or Friend 60s cd
Hardens the skin of yourself or an ally, boosting armor for a short duration.
- Cast time
- 1.5s
- Cooldown
- 60s
- Mana
- 0
- Stamina
- 0
- Health
- 0
- Range
- 0–25
Storm Call magic Ground 15s cd
Calls down a lightning storm, dealing lightning damage to all enemies in the area.
- Cast time
- 2s
- Cooldown
- 15s
- Mana
- 0
- Stamina
- 0
- Health
- 0
- Range
- 0–25
- AoE radius
- 10
Summon Arcane Construct pets Self 60s cd
Conjures a sturdy arcane construct to fight at your side for one minute.
- Cast time
- 3s
- Cooldown
- 60s
- Mana
- 50
- Stamina
- 0
- Health
- 0
- Range
- 0
Summon Arcane Eye pets Self 60s cd
Summons a floating arcane eye to scout and watch over you for one minute.
- Cast time
- 1.5s
- Cooldown
- 60s
- Mana
- 15
- Stamina
- 0
- Health
- 0
- Range
- 0
Summon Arcane Familiar pets Self 30s cd
Summons an arcane familiar to fight at your side for five minutes.
- Cast time
- 2s
- Cooldown
- 30s
- Mana
- 25
- Stamina
- 0
- Health
- 0
- Range
- 0
Summon Arcane Swarm pets Self 45s cd
Summons a swarm of three arcane swarmlings to harry your foes for one minute.
- Cast time
- 2.5s
- Cooldown
- 45s
- Mana
- 40
- Stamina
- 0
- Health
- 0
- Range
- 0
Summon Arcane Titan pets Self 180s cd
Conjures a mighty arcane titan to fight at your side for three minutes.
- Cast time
- 5s
- Cooldown
- 180s
- Mana
- 200
- Stamina
- 0
- Health
- 0
- Range
- 0
Summon Greater Construct pets Self 90s cd
Conjures a powerful greater construct to fight at your side for two minutes.
- Cast time
- 4s
- Cooldown
- 90s
- Mana
- 100
- Stamina
- 0
- Health
- 0
- Range
- 0
Summon Novice Familiar pets Self 60s cd
Summons a short-lived arcane familiar to fight at your side for one minute.
- Cast time
- 3s
- Cooldown
- 60s
- Mana
- 20
- Stamina
- 0
- Health
- 0
- Range
- 0
Summon Permanent Construct pets Self 600s cd
Binds a permanent arcane construct that fights at your side until dismissed.
- Cast time
- 8s
- Cooldown
- 600s
- Mana
- 250
- Stamina
- 0
- Health
- 0
- Range
- 0
Summon Permanent Familiar pets Self 300s cd
Binds a permanent arcane familiar that fights at your side until dismissed.
- Cast time
- 5s
- Cooldown
- 300s
- Mana
- 100
- Stamina
- 0
- Health
- 0
- Range
- 0
Sweeping Defense melee Self 20s cd
A self buff that raises your dodge and parry chance for 6 seconds.
- Cast time
- instant
- Cooldown
- 20s
- Mana
- 0
- Stamina
- 20
- Health
- 0
- Range
- 0
Main hand: Staff
Sweeping Slash melee Self 10s cd
A wide two-handed sword swing that slashes all enemies around you.
- Cast time
- instant
- Cooldown
- 10s
- Mana
- 0
- Stamina
- 30
- Health
- 0
- Range
- 0
- AoE radius
- 6
Main hand: 2h Sword
Sword Dance melee Self 25s cd
A whirling sword spin that slashes all nearby enemies and grants you attack haste.
- Cast time
- instant
- Cooldown
- 25s
- Mana
- 0
- Stamina
- 40
- Health
- 0
- Range
- 0
- AoE radius
- 5
Main hand: Sword
Take Sample gathering Ground 5s cd
Chip a sample from a deposit with a pickaxe for later analysis.
- Cast time
- 2s
- Cooldown
- 5s
- Mana
- 0
- Stamina
- 0
- Health
- 0
- Range
- 0–5
Gathering tool: Pickaxe
Taunt melee Enemy 8s cd
Slam your shield and bellow a challenge, forcing the target to attack you for a few seconds.
- Cast time
- instant
- Cooldown
- 8s
- Mana
- 0
- Stamina
- 10
- Health
- 0
- Range
- 0–20
Off hand: Shield
Throw Self 1s cd
Make a throwing gesture with a sweep of the arm.
- Cast time
- instant
- Cooldown
- 1s
- Mana
- 0
- Stamina
- 0
- Health
- 0
- Range
- 0
Throw Stone Enemy 5s cd
Throw a small stone to get someone's attention. Does no damage.
- Cast time
- 0.3s
- Cooldown
- 5s
- Mana
- 0
- Stamina
- 0
- Health
- 0
- Range
- 0–20
Twin Strike melee Enemy 8s cd
Strike with both weapons in a rapid flurry, dealing slashing damage to one enemy.
- Cast time
- instant
- Cooldown
- 8s
- Mana
- 0
- Stamina
- 20
- Health
- 0
- Range
- 0–5
Unstoppable melee Self 45s cd
A self buff that raises your armor and greatsword damage for 10 seconds.
- Cast time
- instant
- Cooldown
- 45s
- Mana
- 0
- Stamina
- 35
- Health
- 0
- Range
- 0
Main hand: 2h Sword
Volley ranged Ground 15s cd
Rain arrows over a target area, dealing piercing damage to all enemies caught within.
- Cast time
- instant
- Cooldown
- 15s
- Mana
- 0
- Stamina
- 30
- Health
- 0
- Range
- 8–30
- AoE radius
- 8
War Cry melee Self 45s cd
A self buff that raises your battleaxe critical chance and damage for 12 seconds.
- Cast time
- instant
- Cooldown
- 45s
- Mana
- 0
- Stamina
- 30
- Health
- 0
- Range
- 0
Main hand: 2h Axe
War Stomp ranged Ground 10s cd
- Cast time
- 2s
- Cooldown
- 10s
- Mana
- 0
- Stamina
- 0
- Health
- 0
- Range
- 0–12
- AoE radius
- 5
Wave Self 1s cd
Wave a friendly greeting to those nearby.
- Cast time
- instant
- Cooldown
- 1s
- Mana
- 0
- Stamina
- 0
- Health
- 0
- Range
- 0
Whirling Blades melee Self 15s cd
Spin with both blades, slashing all nearby enemies around you.
- Cast time
- instant
- Cooldown
- 15s
- Mana
- 0
- Stamina
- 30
- Health
- 0
- Range
- 0
- AoE radius
- 5
Whirlwind melee Self 18s cd
Whirl your two-handed weapon around you, dealing heavy slashing damage to all nearby enemies.
- Cast time
- instant
- Cooldown
- 18s
- Mana
- 0
- Stamina
- 35
- Health
- 0
- Range
- 0
- AoE radius
- 7
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